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Old Sep 22, 2007, 06:57 PM // 18:57   #1
Desert Nomad
 
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Default Henchmen Condition Removal (Proph)

as the titles states, i was in THK this morning....had my hero monk setup as RC with no self-condition removal, and to my suprise watched it bledd for 15 seconds without either of the monk henchmen (both Mhenlo and Lina accompanied) using a single condition removal.

If anything, revamp the Proph monk hench skillbars
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Old Sep 22, 2007, 07:07 PM // 19:07   #2
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LoL, if it hasn't happened by now I doubt they'll change them.

I never liked the Prophecies henchmen. They're all deficient in some way that can be easily rectified with a simple addition to their skills bars. They don't even use the full 8 skills available to a skill bar.
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Old Sep 22, 2007, 07:22 PM // 19:22   #3
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It'd be nice, sure.

Won't happen though.
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Old Sep 22, 2007, 10:14 PM // 22:14   #4
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Most Prophecies Henchmen bars do suck. It's widely know.

Aidan and Dunahm should have interrupts.
Lina should have one condition and one hex removal.
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Old Sep 22, 2007, 11:43 PM // 23:43   #5
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Prophecies henchmen have no condition removal and ONLY Dunham has a hex removal... Shatter Hex.

With only Drain Enchantment as his energy management, Dunhams' energy goes down FAST since all his other skills are quite pricey.
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Old Sep 23, 2007, 07:25 AM // 07:25   #6
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Just made a search on wiki and noticed prophecies henchmen have only 6 skills while all the other campaigns and GWEN have 8, Arenanet should really look into this imo.

- Ganni
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